
As the passengers and crew are attacked, a mysterious young man watches from a hillside. On July 23, 1998, a train owned by the pharmaceutical company Umbrella, the Ecliptic Express, comes under attack from a swarm of leeches. : 10–12Ī bonus game, Leech Hunter, has Billy and Rebecca each collect leech charms in the mansion. The number of items that can be discarded in a room is limited.

The locations of dropped items are displayed on the game map. Resident Evil Zero has no item boxes, and instead allows players to drop items on the floor, freeing space in the inventory momentarily until they are retrieved at a later point.
HLTB RESIDENT EVIL 3 REMAKE SERIES
: 10–12 Previous series installments had the player store items in boxes placed in fixed locations. When Rebecca and Billy are close by, they can exchange items between one-another. Some items such as weapons can be equipped, and other items can be combined to create more effective items or replenish ammunition. : 8 Items held by the characters can be examined in the inventory screen. Some objects can be pushed or climbed upon to investigate higher levels. The player may examine objects such as doors, other characters, and items in order to find clues to proceed through the game. The characters can run as well as perform quick 180-degree turns to evade danger. The partner system is central to solving many of the game's puzzles. In contrast, Billy can move heavy objects, use a lighter, and has higher defense, but cannot mix herbs (a staple ability in Resident Evil games). Rebecca has a mixing kit which allows her to combine herbs and other chemicals, but she is weak defensively. The player may also control both simultaneously or split them up to explore areas separately. If they travel together, either one of them can be controlled while the other character is handled by the game's artificial intelligence (AI). The player may switch between police officer and medic Rebecca Chambers and convicted former Force Reconnaissance Officer Billy Coen. However, unlike controlling one sole character like the previous games, the player controls two protagonists throughout the game. The gameplay remains largely the same as previous entries in the series. Resident Evil Zero is a third-person survival horror video game. Meanwhile, the AI-controlled Billy takes aim at the enemy. The player guides Rebecca by a zombie which has just emerged from a refrigerator. Resident Evil Zero was commercially successful, having sold over 4 million copies across all platforms. The game was ported to the Wii in 2008, and a high-definition remaster was released in January 2016 the rereleases received mixed reviews due to lack of improvements. The controls were panned as outdated and Capcom was criticized for not evolving the series' tank controls. Some found the changes were an improvement and added new layers of strategy others believed the changes were cumbersome or non-innovative. Opinions on the new partner and item systems were mixed. Critics praised the graphics and audio for building a haunting atmosphere.

Resident Evil Zero received generally positive reviews. The game had to be rebuilt, with only the concept and story carried over. Development slowed when the team encountered memory storage problems, and so production was moved to the newly announced GameCube. Inspired by Sweet Home (1989), the team removed the item storage boxes present in earlier games and introduced a new item-dropping feature. Resident Evil Zero was designed to be more difficult than previous Resident Evil games. The team had to approach the design differently from previous series entries to conserve storage space. The cartridge format also provided limitations, as the storage capacity was significantly less than that of a CD-ROM. The partner system was created to take advantage of the short load times possible with the capabilities of the Nintendo 64 Game Pak.


The gameplay is similar to other Resident Evil games, but adds the ability to switch between characters to solve puzzles and use unique abilities.ĭevelopment for Resident Evil Zero began for the Nintendo 64 in 1998. The story follows officer Rebecca Chambers and convict Billy Coen as they explore an abandoned training facility for employees of the pharmaceutical company Umbrella. It is a prequel to Resident Evil (1996), covering the ordeals experienced in the Arklay Mountains by special police force unit, the S.T.A.R.S. Resident Evil Zero (or Resident Evil 0) is a survival horror game developed and published by Capcom for the GameCube in 2002.
